(Or “ObjM2”) An extension to Modula-2 for Cocoa and GNUstep software development. Objective Modula-2 follows the Objective-C object model and retains the bracketed Smalltalk message passing syntax used in Objective-C. Classes written in ObjM2 can be used within ObjC and vice versa. ObjM2 also retains Modula-2’s data encapsulation features, namely nested modules with explicit import and export lists. Due to the strict type checking in Modula-2, ObjM2 can be considered a much safer programming language than is ObjC, yet losing none of the capabilities of ObjC.
[uh b-jek-tiv] /əbˈdʒɛk tɪv/ noun 1. something that one’s efforts or actions are intended to attain or accomplish; purpose; goal; target: the objective of a military attack; the objective of a fund-raising drive. 2. Grammar. 3. Also called object glass, object lens, objective lens. Optics. (in a telescope, microscope, camera, or other optical system) the […]
- Objective pascal
An extension of the PASCAL language which provides the possibility to use object-oriented programming constructs.
- Objective point
noun 1. (military) another term for objective (sense 8)
noun, Astronomy. 1. a large prism placed in front of the objective lens or mirror of a telescope, allowing the simultaneous acquisition of the spectra of many stars.