Maxis Software’s simulation game which lets you design and build your own city, which must be administered well if it is to thrive. Land must be zoned, transportation systems built, and police and fire protection provided. Once you’ve zoned some land, and provided electrical power, the simulation takes over, and simcitizens move in. If you perform your mayoral duties poorly, however, they will move out again. If you don’t provide enough police, crime will rise and sims will vote with their feet. Try to save money on fire protection, and your city may burn to the ground. There is no predefined way to win the game, building the largest city you can is just one possible strategy.
SimCity runs on Archimedes, Amiga, Atari ST, IBM PC and Macintosh. There was also a NeWS version for Sun SPARC workstations running OpenWindows.
SimCity 2000 is an upgrade of SimCity.
- Simcity 2000
games An upgraded version of the game/simulation SimCity by Maxis Software. In the new version you can raise, lower and level terrain; build roads and railways at 45-degree angles; name things in your city by planting “signs”; build raised highways, subways, and train and bus stations, schools, colleges, hospitals, electricity, water, recreational marinas and zoos. […]
noun 1. a town in SE Ontario, in S Canada. 2. Lake, a lake in S Ontario, Canada, N of Toronto: part of the Trent Canal system. 287 sq. mi. (743 sq. km).
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noun 1. Georges (Joseph Christian) [zhawrzh zhoh-zef krees-tyan] /ʒɔrʒ ʒoʊˈzɛf krisˈtyɛ̃/ (Show IPA), 1903–1989, French writer of detective novels, born in Belgium. noun 1. Georges (ʒɔrʒ). 1903–89, Belgian novelist. He wrote over two hundred novels, including the detective series featuring Maigret