method


In object-oriented programming, a procedure that is executed when an object receives a message. A method is really the same as a procedure, function , or routine in procedural programming languages. The only difference is that in object-oriented programming, a method is always associated with a class.

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  • mickey

    A mickey is a unit of measurement for the speed and movement direction of a computer mouse. The speed of the mouse is the ratio between how many pixels the cursor moves on the screen and how many centimeters you move the mouse on the mouse pad. The directional movement is called the horizontal mickey […]

  • micro

    (1) Short for microprocessor. (2) Short for personal computer. (3) A prefix meaning one millionth. For example, a microsecond is one millionth of a second. (4) Something very small. For example, a microfloppy is a small floppy disk.

  • micro-FCBGA

    Short for micro-Flip Chip Ball Grid Array, micro-FCBGA is one of two Mobile Pentium III Processor-M packages (the other is micro-FCPGA). The micro-FCBGA package is for surface-mount boards and consists of a die facedown on an organic substrate. An epoxy material surrounds the die, forming a smooth fillet. Where the micro-FCPGA uses pins, this package […]

  • micro-FCPGA

    Short for micro-Flip Chip Pin Grid Array, micro-FCPGA is one of two Mobile Pentium III Processor-M packages (the other is micro-FCBGA). The micro-FCPGA package is a die facedown on an organic substrate. An epoxy material surrounds the die, forming a smooth fillet. The package uses 478 pins that are 2.03 mm long and .32 mm […]

  • micro-justification

    Refers to the use of microspacing to justify text.


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