Multiplayer is a mode of play for computer games and video games where two or more gamers can play in the same game at the same time, co-operatively as a clan (or team) or head-to-head competitively (often referred to as deathmatch) . Multiplayer mode may be a split screen where the gamers play at the same time on one system, or where gamers play on separate systems connected to a LAN or Internet game server.
To combine multiple signals (analog or digital) for transmission over a single line or media. A common type of multiplexing combines several low-speed signals for transmission over a single high-speed connection. The following are several examples of different multiplexing methods: Frequency Division Multiplexing (FDM) : each signal is assigned a different frequency Time Division Multiplexing […]
A communications device that multiplexes (combines) several signals for transmission over a single medium. A demultiplexor completes the process by separating multiplexed signals from a transmission line. Frequently a multiplexor and demultiplexor are combined into a single device capable of processing both outgoing and incoming signals. A multiplexor is sometimes called a mux and also […]
- multiplier lock
The multiplier lock is used by CPU manufacturers to prevent consumers and dealers from overclocking the CPU. When overclocking became mainstream, profit margins for CPU manufacturers lowered because users wouldn’t need to upgrade to a faster processor. When locked, the multiplier–the factor by which the bus speed is multiplied to derive the CPU speed–is stuck […]
- multipoint videoconference
A videoconferencing with more than two sites. In order to connect the two sites a video bridge must be used.
(1) Refers to a computer system’s ability to support more than one process (program) at the same time. Multiprocessing operating systems enable several programs to run concurrently. UNIX is one of the most widely used multiprocessing systems, but there are many others, including OS/2 for high-end PCs. Multiprocessing systems are much more complicated than single-process […]