A type of software piracy that occurs when users share their software with other users who are not authorized to have access by the End-User License Agreement (EULA). The most common type of softlifting occurs when a person does legitimately purchase software but installs it onto multiple computers which is a violation of the licensing agreement. Softlifting may also be called softloading or end-user piracy.
See software piracy.
Also see”Is Software Ownership the Same as Licensing?” in the in the “Did You Know…” section of
Short for software switch, a softswitch is an API that is used to bridge a traditional PSTN and VoIP by linking PSTN to IP networks and managing traffic that contains a mixture of voice, fax, data and video. Softswitches are able to process the signaling for all types of packet protocols. Softswitch is a software-based […]
Software means computer instructions or data. Anything that can be stored electronically is software, in contrast to storage devices and display devices which are called hardware. The Difference Between Software and Hardware The terms software and hardware are used as both nouns and adjectives. For example, you can say: “The problem lies in the software,” […]
- software cooling
Often called softcooling, software cooling is a type of computer system cooling that uses software to access the CPU’s power-saving technology. Soft cooling can be used to halt instructions to turn off or standby turn off or put in standby state CPU subparts that aren’t being used or by under clocking the CPU.
- Software Engineer
A software engineer is a licensed professional engineer who is schooled and skilled in the application of engineering discipline to the creation of software. A software engineer is often confused with a programmer, but the two are vastly different disciplines. While a programmer creates the codes that make a program run, a software engineer creates […]
- Software Engineering
The computer science discipline concerned with developing large applications. Software engineering covers not only the technical aspects of building software systems, but also management issues, such as directing programming teams, scheduling, and budgeting.