virtual camera
In 3D animation, a virtual camera is a function of the animation software that works and behaves in the same way a camera or digital camera would in real-world situations. In the software, the virtual camera is made up from mathematical calculations that determine how the object will be rendered based on the location and angle of the virtual camera in the software program. As with a real camera, when working with a virtual camera in 3D animation programs, you can use functions like pan, zoom, or change focus and focal points.
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- virtual circuit
A connection between two devices that acts as though it’s a direct connection even though it may physically be circuitous. The term is used most frequently to describe connections between two hosts in a packet-switching network. In this case, the two hosts can communicate as though they have a dedicated connection even though the packets […]
- virtual dedicated server
Abbreviated as VDS, a virtual dedicated server is a type of virtualization that enables a virtual server, which is a shared resource and not a dedicated server, to to work and act as if it were a dedicated server. Each VDS has its own disk space, bandwidth, CPU allocation, memory and operating system. Also called […]
- virtual desktop
A feature supported by some notebook computers that enables them to display images on an external monitor at a higher resolution than is supported by the built-in flat-panel display. For example, most flat-panel displays are limited to a maximum resolution of 800×600. With the virtual desktop feature, you could connect the computer to an external […]
- virtual device driver
In Windows systems, a special type of device driver that has direct access to the operating system kernel. This allows them to interact with system and hardware resources at a very low level. In Windows 95, virtual device drivers are often called VxDs because the filenames end with the .vxd extension .
- virtual group
Slang term used to describe a group of people who socialize and interact online — in multiplayer games, forums, chat rooms or on social networking sites, but who have not necessarily met offline, in real life.