lorebreak
lorebreak: lorebreaking is when a character breaks lore, which is anything that likely affects a character or scenario. the basis for these commonalities is origin, culture, and known historical events. for example, a vampyre that is unaffected when crossing the holy salve barrier is a lorebreak because vampyres are weakened outside of morytania where the sun shines. lorebending, a similar term, is when existing lore is lightly modified (hence the term lorebending), but not significantly or in a way that detracts from the role-playing experience. often this has to do with ideas that are neither supported nor contradicted by existing lore; for example, one never comes across a goblin who excells with traditional magic in-game, but it is never explicitly stated that this can’t ever be done – only that you rarely come across it.
non-example of lorebreak: -broaven the rellekan sailor is an established water mage and heads into the settlement to meet up with his other shipmates and use his magic to help them on their next trip.-
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