time to crate
time to crate is a metric used to -ssess the quality of video games. it is expressed in terms of the time between the start of a level (t == 0), and the point where the level designer gave up, ran out of ideas and just started putting in crates.
a lower ttc is considered desirable.
dude this game has a time to crate of zero! the level designers must have had no ideas whatsoever.
yeah, just need to tighten up the ttc on level 3.
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